I am a postdoctoral fellow at the Expanded Perception and Interaction Center interested in explainable AI (XAI), reinforcement learning, serious games, and human computer interaction. I work remotely from Tasmania in this position. For my PhD work, I developed a serious game to help motivate players to partake in energy conservation behaviours. My more recent work has looked at how reinforcement learning techniques can be applied to wargaming and defense scenarios. I teach in the areas of mobile and ubiquitous computing, and video game development.
Heather Contant explores the collectivist tendencies in media arts through her research, teaching, and creative endeavours. Her award-winning research on the history of wireless media has gained recognition in multiple publications and leads to her current work, an investigation of generative collectivism throughout the history of media arts.
Emma Peters is a textile artist, writer, researcher and educator with extensive experience in the textile design industry. She is passionate about making creativity accessible, building creative communities and helping people integrate a creative practice into their lives.
Emma Mills is a Sydney based designer, with 25 years’ experience in industry. She is one of the founding directors of nero+rossi design studio, a creative agency offering innovative design services to Australia’s top tier companies through an understanding of the corporate brand.
Emma holds a Bachelor of Design from UNSW Art & Design and returns to her alma mater as an Associate Lecturer, teaching numerous courses across both the under-graduate and post graduate design degrees.
Anna is an education professional with a Professional Development focus. Her background is in animation and the visual arts with 20 years experience working in the film and TV industry. She is skilled in 3D Visualisation Techniques, Art Direction and Animation.
I am a simulation researcher, a writer|director and an academic. I obtained my Doctoral Degree from UTS Sydney and am Lecturer and the Program Lead for the Master of Visualisation, Simulation and Immersive Design in the Faculty of Art & Design. I am interested in the different types of sense-making activated through live and mixed reality simulations and how they impact collectively on situation awareness.
In my work as a fashion design researcher, author and consultant I examine and promote innovative design methods and approaches that enable the fashion and textiles community, from educators, to producers, and consumers, to adopt more sustainable and ethical practices. My work focuses on the use of positive/sustainable and circular design interventions that challenge the current production and consumption paradigm.
My studio-based craft & research practice spans jewellery, textiles, installation and interactive public art projects. I have exhibited extensively in Australia and internationally, participating in over 200 group and solo exhibitions since 1997 including recent solo exhibitions in Bangkok and Sydney. My work isheld in public collections in Australia and overseas and included in numerous publications.
Fang Xu is currently an Associate Professor in Art & Design, UNSW where he is the Coordinator of Environments / Spatial Design.
Fang Xu’s expertise is drawn from his cross-cultural background, a wide range of professional design experience and interdisciplinary research interests. With more than thirty years experience as a practicing designer and tertiary educator both in Australia and overseas, Fang has a deep understanding of the nature of design, and its social influences and cultural values that shape contemporary design education and practice.